Katie Torn’s Breathe Deep

Breathe Deep, 2014, Single Channel Video

New York-based artist Katie Torn integrates 3D computer graphics and video to model virtually simulated scenes out of the detritus of internet and consumer culture. Collecting discarded products and elements available online, Torn’s digital assemblages carry traces of past consumer eras and web browsing histories. Referencing 20th century investigations into pictorial space and representations of the body found in the Modernist traditions of Cubism and Futurism, Torn abstracts and mechanizes female forms to create fantasy worlds that could only exist in a digital realm.

“Breathe Deep is a kaleidoscope of 80’s and 90’s popular culture with dozens of localized perspectives, mixing two- and three-dimensional representations without physical constraints. The resulting virtual sculpture unifies these disparate layers, either captured from real-world objects like plastic toys and fake plants or inspired from digital artifacts like animated GIFs or fish swarms originating from nostalgic screen savers. Katie Torn, growing up in this time of hyper-capitalism, delivers a hindsight portrait of a constantly overwhelmed female body, collecting and blending superficial entities manically – to defend the status quo of a fully destabilized, veneer world.” -Robert Seidel, artist and curator

Breathe Deep was commissioned by the Denver Theater District / Denver Digerati 2014

Torn’s bio can be found on the About Page.